Thanks for playing! If you’re referring to the speeding up and slowing down when moving, I set it up with acceleration and deceleration on the player to make it more smooth than abrupt stopping, however I might remove those values to make it easier to control. I used a rigid body so the player could actually swing because when I used a character controller it felt very stiff.
Aah yes it was just the annoying sliding thing (which is usually caused by using a rigid body for the wasd movement) I was talking about, the swinging works great!
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i got 72seconds - 14grapples. bring back the OG patch. 1.0 Morty Monkey release. 72-14 72-14 72-14 lets go ;f
just got 47.933
seconds. life cant get any better.
Supper funny movement, I didn't reach the end, but it's super fun to play with the movement and swings in the place
Thanks for playing!
Decent game but you should not use a rigdid body for movement!
Thanks for playing! If you’re referring to the speeding up and slowing down when moving, I set it up with acceleration and deceleration on the player to make it more smooth than abrupt stopping, however I might remove those values to make it easier to control. I used a rigid body so the player could actually swing because when I used a character controller it felt very stiff.
Aah yes it was just the annoying sliding thing (which is usually caused by using a rigid body for the wasd movement) I was talking about, the swinging works great!
have u tried getting good 72-14